|
|||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||
java.lang.Objectcom.evelopers.unimod.runtime.StrictHandler
Process event in the same thread it was received
| Constructor Summary | |
StrictHandler()
|
|
| Method Summary | |
void |
dispose()
Stops managed objects. |
void |
handle(Event e,
StateMachineContext context)
Calls of event providers or model engine client to ModelEngine#handle will be delegated to
this method.
|
void |
handleAndWait(Event event,
StateMachineContext context)
Calls of event providers or model engine client to ModelEngine#handle will be delegated to
this method.
|
void |
init(ModelEngine engine)
Initializes managed objects. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public StrictHandler()
| Method Detail |
public void init(ModelEngine engine)
LifeCycleManager
init in interface LifeCycleManagerengine - model engine that runs state machine
public void handle(Event e,
StateMachineContext context)
EventManagerModelEngine#handle will be delegated to
this method.
If event manager uses dispatch queue, returns immediately
handle in interface EventManagere - context -
public void handleAndWait(Event event,
StateMachineContext context)
EventManagerModelEngine#handle will be delegated to
this method.
If event manager uses dispatch queue, waits for end of event processing
handleAndWait in interface EventManagerevent - context - public void dispose()
LifeCycleManager
dispose in interface LifeCycleManager
|
|||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | ||||||||||