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Model engine client can implement this interface
and pass it to AbstractEventProcessor
engine to be
able to recevie notifications from engine about exceptions.
Such approach is being used, because there are at least two models of runtime
event processing - synchronous and asynchronous. For synchronous model,
client could be notified about exceptions
with a help of com.evelopers.unimod.runtime.ModelEngine#handle
method,
but in asynchronous this couldn't be made. So callback approach used for
both models.
Method Summary | |
void |
handleException(StateMachineContext context,
com.evelopers.common.exception.SystemException e)
Called by state machine engine when exception occurs during event processing |
Method Detail |
public void handleException(StateMachineContext context, com.evelopers.common.exception.SystemException e)
context
- state machine contexte
- exception
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